Hyper Light Breaker’s composers on making roguelike music that doesn’t get old

Hyper Light Breaker’s composers on making roguelike music that doesn’t get old

Exus, one of the bosses in Hyper Light Breaker. | Image: Heart Machine

Hyper Light Breaker looks like it’s made just for me: a challenging roguelike from the creators of the indie hit Hyper Light Drifter but with Breath of the Wild-like exploration. While there’s still a lot we don’t know about the game — it won’t be in early access until this fall — when I was presented the opportunity to talk with two of the game’s composers, I jumped at the chance. I hoped they could answer my questions about how composers think about writing music for roguelikes.

Hyper Light Breaker is an open-world, online co-op roguelike that takes place in a futuristic, ruined world. If you’re familiar with the neon, 2D aesthetic from Hyper Light Drifter, imagine the way that looks but in 3D. For Breaker, a key consideration during…

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