Following Anthem's rough launch, current and former BioWare employees say its development was hampered by EA's Frostbite engine and poor leadership (Jason Schreier/Kotaku)

Following Anthem's rough launch, current and former BioWare employees say its development was hampered by EA's Frostbite engine and poor leadership (Jason Schreier/Kotaku)


Jason Schreier / Kotaku:

Following Anthem’s rough launch, current and former BioWare employees say its development was hampered by EA’s Frostbite engine and poor leadership  —  It wasn’t even supposed to be called Anthem.  Just days before the annual E3 convention in June of 2017, when the storied studio BioWare …

Following Anthem's rough launch, current and former BioWare employees say its development was hampered by EA's Frostbite engine and poor leadership (Jason Schreier/Kotaku)
Source: Tech Meme