DeepMind researchers detail how they designed autonomous agents that exhibited humanlike behavior when playing a first-person multiplayer game mode in Quake III (Cade Metz/New York Times)

DeepMind researchers detail how they designed autonomous agents that exhibited humanlike behavior when playing a first-person multiplayer game mode in Quake III (Cade Metz/New York Times)


Cade Metz / New York Times:

DeepMind researchers detail how they designed autonomous agents that exhibited humanlike behavior when playing a first-person multiplayer game mode in Quake III  —  Chess and Go were child’s play.  Now A.I. is winning at capture the flag.  Will such skills translate to the real world?

DeepMind researchers detail how they designed autonomous agents that exhibited humanlike behavior when playing a first-person multiplayer game mode in Quake III (Cade Metz/New York Times)
Source: Tech Meme