How the surveillance state, loss of intimacy, and Metroid inspired Sam Barlow’s ‘Telling Lies’

How the surveillance state, loss of intimacy, and Metroid inspired Sam Barlow’s ‘Telling Lies’

Sam Barlow explains his path to becoming a game designer and why he likes mixing video with a gaming experience. How the surveillance state, loss of intimacy, and Metroid inspired Sam Barlow’s ‘Telling Lies’
Source: Washington Post Tech