What’s inside a Fall Guy? The game’s developers talk crunch, level design and … lore?

What’s inside a Fall Guy? The game’s developers talk crunch, level design and … lore?

Lead level designer Megan Ralph and associate lead artist Nicolas Pessina talk about lore and the creation of levels like Hex-A-Gone. What’s inside a Fall Guy? The game’s developers talk crunch, level design and … lore?
Source: Washington Post Tech